It accompanied me on lots of long journeys over December, reminding me of classic titles, but also expanding my knowledge of Taito’s back catalogue. The carts also allow players to save their progress in each game – a vital addition in the emerging retro hardware sector.Īs someone who unashamedly owns a whole room of original retro consoles, as well as most of the new versions and many slightly dodgy emulator handhelds, I’ve found the Super Pocket an unexpected joy to play. It’s not going to trouble the Analogue Pocket for sheer accuracy, but for £50, it does a lovely job of representing classic games in a digestible accessible format. Every game has display options allowing you to opt for scanlines and scaling adjustments to get the nostalgic experience you want, and playing the likes of Street Fighter II and Rastan, slowdown and button input lag were kept to a bare minimum. What really matters, though, is the quality of the game emulation, and Blaze has done an excellent job here, ensuring its carefully curated range of games all run faithfully to the original code. It uses a rechargeable battery and a USB-C charging cable, so it’s quick to fill up with juice and it’ll last around four hours. Designed quite literally to fit in your pocket it has a crisp 2.8in (7cm) LED screen, cute front-facing speaker (as well as a headphone port) and lots of carefully positioned buttons including a range of shoulder buttons on the rear. The Super Pocket is the company’s miniature handheld games machine, much smaller and lighter than its EXP device. And, even better, the games come on cartridges. With its Evercade series, however, British company Blaze Entertainment is taking a different approach, producing solidly built gaming machines that run fully licensed versions of games from the original creators. We have the array of official Mini consoles released by Sega and Nintendo, and then there are the very much unofficial handhelds by companies such as Anbernic, that will play thousands of games – as long as you don’t mind about the shady legality of homebrew emulators and downloadable rom files. There is a reason anybody seriously looking into original xbox homebrew will be told to get an original xbox, hack that, maybe source some nice component cables and go from there rather than use a 360.The world is certainly not short of retro video game hardware these days. I believe xbox 360 homebrew itself has a measure of N64 emulation that is almost worth speaking of so that might be an option. I also don't know what goes with current hacked DVD firmwares and original xbox games - originally there was some support for burned 1:1 (which was anything but most Scene releases - there is a reason there were a bunch of redumps when the 360 was well and truly current) xbox rips but various 360 banwaves and subsequent hacked DVD firmware updates made that far trickier, if not impossible with some setups. Imagine trying to do that on the wildly different 360 when the xbox was still relatively current as these things go.īasically install the hacked original xbox emulator onto your homebrew capable 360 if you want hacked original xbox games to run in it (trainers, hacks, ripped scene releases.) or maybe to toy with different regions (though even then if it is not officially supported in another region it is still going to be a bit iffy for some of them). *it is only the last few years that the PC has started to treat xbox emulation seriously. I don't have a current list of those to hand though. Even the unsupported commercial games (which also can be attempted to be booted) don't have much to recommend here over what the official list says. Obviously the devs doing said big hack job are not going to focus on homebrew, or indeed non supported games, which means final results are wanting there. However you will probably be very disappointed - most of the original xbox emulator on the 360 was a big hack job on the part of Microsoft to support specific games* and patch out bugs with those to make them work better on the 360. You will need a JTAG/RGH machine AND you need to install the hacked version of the xbox emulator - it is kind of a separate setup within the 360 that is not bothered by the JTAG/RGH tweaks of the 360 kernel/dashboard. Going to have to go with the "yes but" answer.
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